

In my game conception, you MUST have a Thief, and I am sure I entered a couple of good item areas just because I had him there.

The Dwarf Fighter/Thief wielded that horror-show Halberd ('Chieftain' I believe), wore Plate and so was an awesome front-ranker. I believe the Ranger retains the no-penalty wearing Banded Armour, right? As you are there to seldom take damage and often deal it, I thought from the start that the no penalty-dual-wield would allow me to equip tah +5 Longsword and that +3 Short Sword with higher accuracy + being an Elf would give an additional +1 to both weapons (to hit for sure, to damage don't remember). All excellent options.īut my reasoning for having the Elven Ranger was highest damage output.
#Eye of the beholder 3 maps plus
Dwarven Fighters would rise faster in levels, have a lot more HP's and be resistant to poisons (oh, the dreadful Spiders from back then.), while Human Paladins would be wearing any Plate, have an aura vs Evil for the whole party plus cast a few beneficial low level Cleric spells. I've always been curious that apparently I was the only one to have a Ranger - even more, an Elven! - as the 'party damage dealer / tank'. Probably most will agree on 3 of 4 of my EOB 1 members that I carried all the way t hru EOB2 and are doing obviously fine in EOB3 so far which are:Ĥ- Dwarven Male True Neutral Fighter/Thief I cam across one of these forums here, but do not remember where they are, also they were from 2009 (surprisingly, not so long ago), and I was curious about something: party setup. So I finished Darklmoon (again) and am giving it a try on Myth Drannor (God, what a difference from those 2 brilliant chapters), so we'll see. I believe few ppl would still be playing any of these 3 games todate, but what can I say, I had a savegame from EOB2 and had never played EOB3 before.
